Models for character animation
نویسندگان
چکیده
We present a review of methods for the construction and deformation of character models. We consider both state of the art research and common practice. In particular we review applications, data capture methods, manual model construction, polygonal, parametric and implicit surface representations, basic geometric deformations, free form deformations, subdivision surfaces, displacement map schemes and physical deformation.
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عنوان ژورنال:
- Software Focus
دوره 2 شماره
صفحات -
تاریخ انتشار 2001